Mobile Apps

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Mobile Apps

The mobile apps revolution sparked in 2008: the iPhone revealed that there was a need for a better-designed user experience for all kinds of software. Our prior experience in the games industry and passion for graphic programming gave us the ideal skills to develop advanced mobile apps with considerable technical and graphic complexity. Since then, we have been developing mobile apps for all kinds of smartphones and tablets, Windows Phone, iOS and Android.

  • Second Screen

    Real time interactivity for broadcasts & events.

  • Location Based

    Services which include specific controls for position and time data

  • Mini-games

    Short video games with lot of fun

  • Video & Streaming

    Video goes into mobile

  • Educational & Medical

    Applications for health purposes

  • Gambling

    Gambling apps

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Technologies

  • Localization (left-to-right and right-to-left languages)
  • 3D Shaders (GLSL)
  • Image Recognition (OpenCV)
  • Push Notifications (APNS)
  • In App Purchases
  • Flurry Analytics, Google Analytics
  • Http Live Streaming (HLS), MP4
  • Vuforia (Augmented Reality)
  • Image processing (picture filtering)
  • Game Center (Leaderboards, Matchmaking, Turn based)
  • Admob, iAd, App Circle

iOS

To develop iOS -iPhone & iPad- apps we use Objective C, OpenGL ES, Cocoa, C++, Canvas, HTML5, CSS3, Javascript, Web GL, Quartz, Unity, Air and, of course, integration with all kinds of XML, JSON, REST, SOAP and SOCKET based APIs.

Android

To develop Android apps we use Java, OpenGL ES, C++, Canvas, HTML5, CSS3, Javascript, Web GL, Unity, Air and, of course, integration with all kinds of XML, JSON, REST, SOAP and SOCKET based APIs.

Windows Phone

To develop Windows Phone apps we use .NET, Siverlight, C++, Canvas, HTML5, CSS3, Javascript and, of course, integration with all kinds of XML, JSON, REST, SOAP and SOCKET based APIs.